UPDATE: This article was updated at 10:32 pm GMT with the corroboration of our own sources.
The setting for the next BioShock game has reportedly been revealed.
Details about the fourth BioShock game in development were shared by journalist Colin Moriarty during a video for Sacred Symbols on Friday (currently posted to paying Patreon subscribers).
According to Moriarty, BioShock 4 will take place during the 1960s in a fictional Antarctic city. This matches what our own sources have told the VGC about the game.
Narratively, the game will be tied to previous BioShock games, the journalist claimed, and developer Cloud Chamber is targeting a release in 2022.
BioShock: The Collection – Launch Trailer
“It takes place in an Antarctic city in the 1960s called Borealis,” Moriarty said. “[The game is] codenamed ‘Parkside’ … I’ve been told that the development team has incredible freedom to get it right. Sounds good to me and sounds good. “
He added: “Internally, the game is very secret and apparently totally closed. Apparently the inclination is that they understand very well that this game will be compared to what [BioShock creator] Ken Levine does. And by the way, [Take-Two] also publishes the next Levine game. “
Publisher 2K announced in December 2019 that work had begun on a new entry in the BioShock franchise and would be in development “over the next several years.”
Jonathan Pelling, who was a designer on the original BioShock, as well as creative director for the 2K Australia team responsible for Infinite’s floating world, Columbia, is the design director for the new BioShock.
The game’s creative director is Hoagy de la Plante, who participated in the original BioShock in multiple disciplines, including level design, ambient art, and programming.
Scott Sinclair, the art director for the original BioShock and BioShock Infinite, is also working on BioShock 4.
BioShock original director Ken Levine will not be involved in the new project. He is currently believed to be working on an “immersive sci-fi game with RPG elements” at Ghost Story Games.
While the first two games in the series took place in the underwater city of Rapture and the third in the floating city of Columbia, a job advertisement seen in August 2020 suggested that BioShock 4 will take place in “a fantastic new world.” .
Another opening, for a senior technical audio designer, described the game as a “AAA FPS project with a narrative full of character and personality.”
Finally, another job listing published earlier this year suggested that BioShock 4 will be an open world game. The job posting read, “We hope to find someone who can weave powerful, character-driven stories in an open-world setting.”