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Halo Infinite Leak Reveals Massive Cut Content

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A new Infinite halo The leak has revealed that 343 Industries originally had much more ambitious plans for the game, plans that were thwarted by serious development problems. In fact, according to the report, more than two-thirds of the Infinite halo The campaign was scrapped during development. To this end, the original plans for the game apparently looked and sounded a lot like a darling Nintendo Switch exclusive.

According to the report, Infinite halo originally it was going to be a much more similar open world game The Legend of Zelda: Breath of the Wild instead of what it ended up being. In other words, it was going to be more non-linear than it is, allowing players to progress through missions in whatever order and style they like while exploring a huge world. That being said, much of this work had to be cut due to development issues and the inability to make it all come together quickly enough and convincingly. Contributing to this insufficient effort, there were serious staffing issues and disagreements within the study about what the direction of the game should be.

While we’ve heard a lot about game development issues, this is the first time we’ve heard of content that fell victim to insufficient resources and experience versus overexploited ambition. Unfortunately, this is pretty much all the cut content report reveals. There was a lot of it, and it made the game feel a lot more The Legend of Zelda: Breath of the Wild than the finished product it ended up being. This is all that is disclosed.

As for the source of this information, it is Jason schreier, one of the industry’s most trusted and prolific insiders and leakers. That said, everything should be taken with a grain of salt.

Infinite halo is available through Xbox One, Xbox Series S, Xbox Series X, and PC. For more coverage on the latest aura game, including the latest official news and the latest unofficial rumors, reports and leaks, click here.

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